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Gangster Vegas Crime City

Gangster Vegas Crime City is an immersive third-person game that combines elements of RPG and simulator genres. The game centers around Theo, who is determined to seek revenge against a rival gang Tre Killaz who was responsible for the tragic death of his sister. Set in a real-world style, players navigate through four basic engaging modes, i.e. Theo the Gangster, Theo Comeback, Open-World, and Zombie World. 

Genre:

Real-World

Platform

Android

Engine

Unity

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What We Did

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Game design

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Game UI

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Game development 

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Game ASO

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Tech stack

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Unity

Unity

Visual Studio

Visual Studio

Blender

Blender

Illustrator

Illustrator

Autodesk Maya

Autodesk Maya

Photoshop

Photoshop

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game art

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Challenges

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01

Device compatibility that hinder the gameplay experience on different devices

02

Size optimization that caused lag and latency in the gameplay

03

Imbalance between the game’s AI and NPC entities, causing unengaging experience

Solutions

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01

Optimized asset file sizes by applying appropriate compression techniques

02

Integrated behavior trees to control NPC behaviors and interactions

03

Used level design techniques to optimize memory usage and reduce load times.

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