Avatar Digital Twin
Avatar Digital Twin is a digital replica of characters written and mentioned in the novel ‘Liliane’ by Ntozake Shang. Inspired by the novel published in 1994, the project develops digital twins of characters that can interact and communicate using AR and VR technology. Our developers performed rigging, animation, optimized the Unreal Environment to be compatible with VR headset Oculus Quest 2, and implemented pass through and syncing through multiplayer between different headsets.
Genre:
Fantasy Fiction
Platform:
AR and VR
ENGINE:
Unreal Engine
What We Did
Digital Twin Development
AR and VR Development
Metaverse Development
Character Rigging and Animation Services
AR/VR (Meta VR Headset ) Headset Syncing
Tech stack
Unreal Engine 5
Blender
Substance Painter
game art
01
Limitations of metahuman body and facial rig
02
Pass through interaction with the outside world
03
The pre-built environment had heavy files, which affected the gameplay performance
01
Manually create a complete control rig (facial and body)
02
Used MetaXR plugin to activate pass-through mode for the digital avatar
03
Applied LODs to the meshes, lowered the texture details where it was not required and applied simple collisions to the meshes.