we cut trees
"We Cut Trees" is an immersive heavy equipment simulation that provides users with the experience of operating a crane in a 3D environment, specifically designed for tree cutting operations.
Genre:
Simulation
Platform:
Windows, iOS, iPad, Surface
ENGINE:
Unreal Engine
What We Did
Simulator design
Game level design
Virtual controller with multiple control
Tech stack
C++
Firebase
DevOps
game art
01
Hard to achieve realistic physics collisions to create an immersive and authentic experience.
02
Realistically emulating the operation of the SAW mechanism.
01
Utilized Unreal Engine’s physics system and live tracing to enhance the physical interaction between the crane and the environment.
02
Designed an innovative and highly detailed SAW mechanism to operate tree-cutting cranes for a true-to-life tree-cutting experience within the simulator.